ChatGPT in education: A blessing or a curse? A qualitative study exploring early adopters’ utilization and perceptions RH Mogavi, C Deng, JJ Kim, P Zhou, YD Kwon, AHS Metwally, A Tlili, ... Computers in Human Behavior: Artificial Humans 2 (1), 100027, 2024 | 90 | 2024 |
Exploring user perspectives on chatgpt: Applications, perceptions, and implications for ai-integrated education RH Mogavi, C Deng, JJ Kim, P Zhou, YD Kwon, AHS Metwally, A Tlili, ... arXiv preprint arXiv:2305.13114, 2023 | 61 | 2023 |
Gamification for behavior change: A scientometric review S Bassanelli, N Vasta, A Bucchiarone, A Marconi Acta Psychologica 228, 103657, 2022 | 57 | 2022 |
Gamidoc: A tool for designing and evaluating gamified solutions S Bassanelli, A Bucchiarone Extended abstracts of the 2022 annual symposium on computer-human …, 2022 | 10 | 2022 |
How to merge gamification efforts for programming and modelling: a tool implementation perspective A Bucchiarone, A Cicchetti, S Bassanelli, A Marconi 2021 acm/ieee international conference on model driven engineering languages …, 2021 | 9 | 2021 |
Gamifying model-based engineering: the PapyGame experience A Bucchiarone, M Savary-Leblanc, X Le Pallec, A Cicchetti, S Gérard, ... Software and Systems Modeling 22 (4), 1369-1389, 2023 | 8 | 2023 |
The relationship between fun and the overall score of the MEEGA360 scale F Gini, S Bassanelli | 5 | 2022 |
Play&go corporate: An end-to-end solution for facilitating urban cyclability A Bucchiarone, S Bassanelli, M Luca, S Centellegher, P Cipriano, ... IEEE Transactions on Intelligent Transportation Systems 24 (12), 15830-15843, 2023 | 4 | 2023 |
How to foster sustainable behaviors through multi-campaigns rewarding mechanisms: The air-break experience A Bucchiarone, S Bassanelli, A Marconi Sustainability 15 (6), 5198, 2023 | 4 | 2023 |
Gamidoc: The importance of designing gamification in a proper way S Bassanelli, A Bucchiarone, F Gini IEEE Transactions on Games, 2024 | 3 | 2024 |
Time and numerosity estimation in peripersonal and extrapersonal space I Petrizzo, E Castaldi, G Anobile, S Bassanelli, R Arrighi Acta Psychologica 215, 103296, 2021 | 3 | 2021 |
The role of game modality in the outcomes of gamification: A research agenda. F Gini, S Bassanelli, A Bucchiarone GamiFIN, 67-78, 2023 | 2 | 2023 |
Lost in gamification design: A scientometric analysis S Bassanelli, F Gini, A Bucchiarone, F Bonetti, E Roumelioti, A Marconi International Conference on Human-Computer Interaction, 3-21, 2024 | 1 | 2024 |
Promoting green mobility through gamified transportation campaigns. S Bassanelli, F Gini, A Bucchiarone, A Marconi GamiFIN, 183-193, 2024 | 1 | 2024 |
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability. F Bonetti, S Bassanelli, A Bucchiarone, F Gini, A Marconi GamiFIN, 159-169, 2024 | 1 | 2024 |
The Significance of Gameful Systems Design: A Journey through the Evolution of GamiDOC, from its Conceptualization to Experimental Validation S Bassanelli Università degli studi di Trento, 2024 | | 2024 |
Gamification-and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling E Yigitbas, M Schmidt, A Bucchiarone, S Bassanelli, G Engels 2024 IEEE Global Engineering Education Conference (EDUCON), 1-10, 2024 | | 2024 |
An End-to-End Solution for Enabling Urban Cyclability: The Bike2Work Experience. A Bucchiarone, S Bassanelli, M Luca, S Centellegher, P Cipriano, ... CoRR, 2022 | | 2022 |