Mapping the game landscape: Locating genres using functional classification S Dahlskog, A Kamstrup, E Aarseth Digital Games Research Association (DiGRA), West London, United Kingdom (2009), 2009 | 46 | 2009 |
Crowdsourcing and the Architectural Competition as Organisational Technologies A Kamstrup Copenhagen Business School [Phd], 2017 | 6 | 2017 |
Organising for Openness: What happens when Crowdsourcing encounters the Architectural Competition? A Kamstrup, PH Jacobsen Nordic Journal of Architectural Research 30 (2), 2018 | 2 | 2018 |
Crowdsourcing and Digital Platforms A Kamstrup, E Husted Anarchism, Organization and Management, 169-183, 2020 | 1 | 2020 |
Jury board at work PH Jacobsen, A Kamstrup Architecture Competition: Project Design and the Building Process, 2017 | 1 | 2017 |
Jury board at work: Evaluation of architecture and process PH Jacobsen, A Kamstrup Architecture Competition, 103-116, 2017 | 1 | 2017 |
Changing Landscape: New ICTs and Strategy IT Gulbrandsen, A Kamstrup, AK Madsen, U Plesner, E Raviola | 1 | 2013 |
Feedback as an integral part of academic writing A Kamstrup | | 2018 |
Neoliberalismens højborge: En studie af bygningsværkers ideologi A Kamstrup Politik 21 (2), 94-99, 2018 | | 2018 |
Introduktion: Politiske rum E Husted, A Kamstrup Politik 21 (2), 2018 | | 2018 |
Crowdsourcing for Innovation: design valuation as a sociomaterial practice A Kamstrup, PH Jacobsen 23rd Nordic Academy of Management, 2015 | | 2015 |
Crowdsourcing for Innovation in the Danish Building Industry: Valuation as a Sociomaterial Practice A Kamstrup, PH Jacobsen | | 2015 |
The concept of value in the age of valorization A Kamstrup Copenhagen Business School, 2011 | | 2011 |