Enjoyable physical therapy experience with interactive drawing games in immersive virtual reality L Baron, Q Wang, S Segear, BA Cohn, K Kim, R Barmaki Proceedings of the 2021 ACM Symposium on Spatial User Interaction, 1-8, 2021 | 8 | 2021 |
Visual Feedback and Guided Balance Training in the Immersive Virtual Reality Environment for Lower Extremity Rehabilitation S Segear, V Chheang, L Baron, J Li, K Kim, RL Barmaki Available at SSRN 4498646, 2023 | 6 | 2023 |
Immersive Virtual Reality and Robotics for Upper Extremity Rehabilitation V Chheang, R Lokesh, A Chaudhari, Q Wang, L Baron, S Doshi, ... arXiv preprint arXiv:2304.11110, 2023 | 6 | 2023 |
Virtual Therapy Exergame for Upper Extremity Rehabilitation Using Smart Wearable Sensors L Baron, V Chheang, A Chaudhari, A Liaqat, A Chandrasekaran, Y Wang, ... arXiv preprint arXiv:2302.08573, 2023 | 4 | 2023 |
Poster: Virtual Reality Exergame for Upper Extremity Rehabilitation Using Smart Wearable Sensors L Baron, V Chheang, A Chaudhari, A Liaqat, A Chandrasekaran, Y Wang, ... Proceedings of the 8th ACM/IEEE International Conference on Connected Health …, 2023 | | 2023 |
A Therapeutic Evaluation of a Creative Reaching Game in Immersive Virtual Reality L Baron University of Delaware, 2022 | | 2022 |
When Virtual Therapy and Art Meet: A Case Study of Creative Drawing Game in Virtual Environments L Baron, B Cohn, R Barmaki arXiv preprint arXiv:2010.08100, 2020 | | 2020 |