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Sam Earle
Sam Earle
New York University Tandon School of Engineering
Bestätigte E-Mail-Adresse bei nyu.edu - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Pcgrl: Procedural content generation via reinforcement learning
A Khalifa, P Bontrager, S Earle, J Togelius
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
1852020
Level generation through large language models
G Todd, S Earle, MU Nasir, MC Green, J Togelius
Proceedings of the 18th International Conference on the Foundations of …, 2023
113*2023
Large language models and games: A survey and roadmap
R Gallotta, G Todd, M Zammit, S Earle, A Liapis, J Togelius, ...
arXiv preprint arXiv:2402.18659, 2024
482024
Illuminating diverse neural cellular automata for level generation
S Earle, J Snider, MC Fontaine, S Nikolaidis, J Togelius
Proceedings of the Genetic and Evolutionary Computation Conference, 68-76, 2022
482022
Learning controllable content generators
S Earle, M Edwards, A Khalifa, P Bontrager, J Togelius
2021 IEEE Conference on Games (CoG), 1-9, 2021
472021
LLMatic: neural architecture search via large language models and quality diversity optimization
MU Nasir, S Earle, J Togelius, S James, C Cleghorn
Proceedings of the Genetic and Evolutionary Computation Conference, 1110-1118, 2024
382024
Learning controllable 3D level generators
Z Jiang, S Earle, M Green, J Togelius
Proceedings of the 17th International Conference on the Foundations of …, 2022
242022
Using fractal neural networks to play simcity 1 and conway's game of life at variable scales
S Earle
arXiv preprint arXiv:2002.03896, 2020
242020
Video games as a testbed for open-ended phenomena
S Earle, J Togelius, LB Soros
2021 IEEE Conference on Games (CoG), 1-9, 2021
62021
Exploring open-ended gameplay features with Micro RollerCoaster Tycoon
MC Green, V Yen, S Earle, D Rajesh, M Edwards, LB Soros
arXiv preprint arXiv:2105.04342, 2021
62021
Dreamcraft: Text-guided generation of functional 3D environments in Minecraft
S Earle, F Kokkinos, Y Nie, J Togelius, R Raileanu
Proceedings of the 19th International Conference on the Foundations of …, 2024
52024
Missed Connections: Lateral Thinking Puzzles for Large Language Models
G Todd, T Merino, S Earle, J Togelius
arXiv preprint arXiv:2404.11730, 2024
52024
Amorphous Fortress: Observing Emergent Behavior in Multi-Agent FSMs
M Charity, D Rajesh, S Earle, J Togelius
arXiv preprint arXiv:2306.13169, 2023
52023
Quality Diversity in the Amorphous Fortress (QD-AF): Evolving for Complexity in 0-Player Games
S Earle, M Charity, D Rajesh, M Wilson, J Togelius
arXiv preprint arXiv:2312.02231, 2023
22023
Evolutionary Machine Learning and Games
J Togelius, A Khalifa, S Earle, MC Green, L Soros
Handbook of Evolutionary Machine Learning, 715-737, 2023
22023
Controllable path of destruction
M Siper, S Earle, Z Jiang, A Khalifa, J Togelius
2023 IEEE Conference on Games (CoG), 1-8, 2023
22023
Autoverse: An evolvable game language for learning robust embodied agents
S Earle, J Togelius
arXiv preprint arXiv:2407.04221, 2024
12024
Generating diverse indoor furniture arrangements
YC Hsu, M Fontaine, S Earle, M Edwards, J Togelius, S Nikolaidis
ACM SIGGRAPH 2022 Posters, 1-2, 2022
12022
Making New Connections: LLMs as Puzzle Generators for the New York Times' Connections Word Game
T Merino, S Earle, R Sudhakaran, S Sudhakaran, J Togelius
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2024
2024
DreamGarden: A Designer Assistant for Growing Games from a Single Prompt
S Earle, S Parajuli, A Banburski-Fahey
arXiv preprint arXiv:2410.01791, 2024
2024
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